搜索结果: 1-15 共查到“工学 Kinect”相关记录21条 . 查询时间(0.031 秒)
针对人机自然交互技术研究中人臂与机械臂的关节映射问题,提出了一种7自由度类人机械臂关节运动直接示教方法.该方法利用Kinect获取笛卡儿空间内人臂特征点的空间位置坐标,研究了一种基于肘部约束的冗余7自由度人臂逆运动学解法,求解得到关节角度数据.为解决由于Kinect对人臂追踪性能限制所造成的机械臂抖动问题,提出了一种滤波方法来平滑处理机械臂的关节运动轨迹.最终,通过搭建基于Motoman类人机器人...
FOLK DANCE PATTERN RECOGNITION OVER DEPTH IMAGES ACQUIRED VIA KINECT SENSOR
Intangible Cultural Heritage Folk Dances Depth Camera Unsupervised Clustering Skeleton data
2017/4/6
The possibility of accurate recognition of folk dance patterns is investigated in this paper. System inputs are raw skeleton data, provided by a low cost sensor. In particular, data were obtained by m...
KINECT V2 AND RGB STEREO CAMERAS INTEGRATION FOR DEPTH MAP ENHANCEMENT
3D modelling real-time range cameras RGB stereo cameras sensor integration
2016/11/11
Today range cameras are widespread low-cost sensors based on two different principles of operation: we can distinguish between Structured Light (SL) range cameras (Kinect v1, Structure Sensor, ...) an...
COMBINATION OF TLS POINT CLOUDS AND 3D DATA FROM KINECT V2 SENSOR TO COMPLETE INDOOR MODELS
Data combination TLS point cloud Kinect v2 Indoor 3D modeling Building elements
2016/11/11
The combination of data coming from multiple sensors is more and more applied for remote sensing issues (multi-sensor imagery) but also in cultural heritage or robotics, since it often results in incr...
INTEGRATION OF KINECT AND LOW-COST GNSS FOR OUTDOOR NAVIGATION
Kinect GNSS Low-cost Navigation Outdoor
2016/11/11
Since its launch on the market, Microsoft Kinect sensor has represented a great revolution in the field of low cost navigation, especially for indoor robotic applications. In fact, this system is endo...
3D Puppetry: A Kinect-based Interface for 3D Animation
Tangible user interface animation object tracking
2016/5/24
We present a system for producing 3D animations using physical
objects (i.e., puppets) as input. Puppeteers can load 3D
models of familiar rigid objects, including toys, into our system
and use the...
KINECT, A NOVEL CUTTING EDGE TOOL IN PAVEMENT DATA COLLECTION
Kinect sensor Pavement Management Crack Pothole Defect Detection Data Collection
2016/1/15
Pavement roughness and surface distress detection is of interest of decision makers due to vehicle safety, user satisfaction, and cost saving. Data collection, as a core of pavement management systems...
为建立具有真实彩色信息的果树三维点云形态结构模型,用Kinect相机获取不同视角下果树的原始三维点云,针对传统最近点迭代算法对待配准点云的空间位置要求苛刻的问题,提出了改进的点云配准算法。首先通过归一化对齐径向特征算法搜寻点云关键点,并使用快速点特征直方图描述子计算关键点处的特征向量。然后根据求得的特征向量估计2片点云关键点之间的空间映射关系,再基于随机抽样一致性算法提纯映射关系并完成点云的初始配...
Kinect获取植物三维点云数据的去噪方法
植物三维点云 Kinect 去噪 双边滤波
2016/12/19
为解决Kinect获取的玉米三维点云数据噪声影响三维重建精度的问题,根据Kinect所获取的点云数据特点,采用多帧数据融合的方法获取更完整的三维点云数据并对点云数据进行初步平滑;通过对Kinect所获数据噪声进行分析,提出了一种基于密度分析和深度数据双边滤波的方法,分别对离群点噪声和内部高频噪声进行处理。以Kinect获取的玉米及茄子的三维点云数据进行去噪实验,所用去噪时间仅为传统双边滤波去噪时间...
基于Kinect数据主成分分析的人体动作识别
机器人 Kinect数据 动作识别 主成分分析(PCA)
2015/12/26
为了提高家庭环境下人体动作识别的效率和精度,提出并实现了基于Kinect数据主成分分析的动作识别方法。首先,通过Kinect采集人体动作特征描述的时间序列数据,并构造人体姿态描述向量;然后,运用主成分分析方法分析不同时间点的特征值的差异,获得重构的特征值,使得不同类型的动作之间有明显区别。同时减少了冗余和噪声,有利于动作的判断和识别。最后,依据重构的特征和最近邻原则,进行动作的识别分类。实验结果表...
DACTYL ALPHABET GESTURE RECOGNITION IN A VIDEO SEQUENCE USING MICROSOFT KINECT
Gesture recongniton Kinect Morphological skeleton
2015/5/21
This paper presents an efficient framework for solving the problem of static gesture recognition based on data obtained from the web
cameras and depth sensor Kinect (RGB-D - data). Each gesture...
FIRST EXPERIENCES WITH KINECT V2 SENSOR FOR CLOSE RANGE 3D MODELLING
Kinect v2 Sensor RGB-D camera Range Imaging Calibration Point Cloud Assessment
2015/3/3
RGB-D cameras, also known as range imaging cameras, are a recent generation of sensors. As they are suitable for measuring distances to objects at high frame rate, such sensors are increasingly used f...
针对现有导盲设备存在的检测效果差, 系统复杂,不便携带等问题,开发了基于单一Kinect传感器的导盲系统。该系统能够同时检测地面和头部之间的所有障碍物,并将准确的路况信息通过语音传递给用户,以实现导盲作用。该系统运用深度图像翻转算法和障碍物识别算法来识别地面障碍物、地面坑洞、悬空障碍物3种类型的障碍物;同时运用深度图像过滤算法和障碍物距离计算算法来确定有效范围内障碍物的位置。设计制作了导盲试验样机...
Kinect Fusion improvement using depth camera calibration
Calibration Depth Map Kinect 3D modelling Fusion Libraries
2014/7/30
Scene's 3D modelling, gesture recognition and motion tracking are fields in rapid and continuous development which have caused growing demand on interactivity in video-game and e-entertainment market....